Melee Combat Additions

We are currently working on a Melee combat overhaul, so it becomes just as rewarding and effective as magery, or using pets, or maybe combining all three. The first step of this overhaul was to add some passive melee effects, which are now implemented. All weapon types: Swords, Axes, Staves, Daggers, Maces, Bows, Etc. now […]

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New Fishing System

A new fishing system has been implemented, adding more fish, and more entertainment. It is now possible to rank yourself and your catch amongst the best Fisherman in the regions via the Fisherman Leader Boards. Each time you place a new record, you are granted 250gp. – So go get fishin’! Furthermore the Resource Nodes […]

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Patch 1.5 – Is now live

We have been working on pushing out this latest patch for quite some time, the patch brings some much needed re-balancing, new features, and QOL updates, so lets dig right into it. IMBUING – NOW FOR EVERYONE The first major change is the New Imbuing skill, which now no longer is a Elven exclusive, Imbuing […]

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New Main Questline added.

To give players the best possible introduction to our lore and story, we have added ACT 1 of a new Main Questline. The quest triggers and starts the moment you enter the world. For old players who want to start it, please page a GM to get you started. Each Act will have 5-6 Quests […]

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Server is back up again.

The new hardware has been installed and the server is up and running again. Twice as fast and twice as powerfull as before, so this should have solved some of the lag/stutter issues. Furthermore we start the “coming back up” with an overhaul to the Dwellers Salvaging system. – Bugs have been fixed, the overall […]

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Hardware & Host-Upgrade

Dear adventures the server will be down untill start August (more info wil follow) due to we are upgrading hardware and connection. – During this upgrade we will also make some minor ballance adjustments and changes to some of the main systems/scripts. As soon as the server is back up, we will inform you. Thank […]

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Animal Breeding Overhaul

We did a few minor changes to the Animal Breeding to make it more worth breeding, now the spawn will not just have a flat out: (father+mother stats / 2), a personal breeding bonus will be applied to the spawns stats, prior to birth, hence making it possible to out-stat and out-skill the parents via […]

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