Melee Combat Additions

We are currently working on a Melee combat overhaul, so it becomes just as rewarding and effective as magery, or using pets, or maybe combining all three. The first step of this overhaul was to add some passive melee effects, which are now implemented. All weapon types: Swords, Axes, Staves, Daggers, Maces, Bows, Etc. now […]

Read More

New Fishing System

A new fishing system has been implemented, adding more fish, and more entertainment. It is now possible to rank yourself and your catch amongst the best Fisherman in the regions via the Fisherman Leader Boards. Each time you place a new record, you are granted 250gp. – So go get fishin’! Furthermore the Resource Nodes […]

Read More

Patch 1.5 – Is now live

We have been working on pushing out this latest patch for quite some time, the patch brings some much needed re-balancing, new features, and QOL updates, so lets dig right into it. IMBUING – NOW FOR EVERYONE The first major change is the New Imbuing skill, which now no longer is a Elven exclusive, Imbuing […]

Read More

New Main Questline added.

To give players the best possible introduction to our lore and story, we have added ACT 1 of a new Main Questline. The quest triggers and starts the moment you enter the world. For old players who want to start it, please page a GM to get you started. Each Act will have 5-6 Quests […]

Read More

Server is back up again.

The new hardware has been installed and the server is up and running again. Twice as fast and twice as powerfull as before, so this should have solved some of the lag/stutter issues. Furthermore we start the “coming back up” with an overhaul to the Dwellers Salvaging system. – Bugs have been fixed, the overall […]

Read More